| Dig Greece Introduction The Project: In Depth Ancient Halieis Halieis House 7 The Team Budget Project Specifications | Email this article 
Project Specifications
 General Specs 
excavation simulation using a real site and set of real objects from that site6th grade to intro. college-level players (classroom and individual use)c.15min. to complete and come to conclusion about the function of the site, rooms, and/or specific objects; possibly also the date of the complex Specific Functions 
specific amount of money is given at the outset; and a specific amount of time is stipulated at the outset (the simulation must be completed within either parameter; specific amounts yet to be determined)random events will affect simulation timewe could add a randomizer to some artifact locations so simulation is slightly different each time playeddry sieving allowed for broken or missed objects a burial will be included (though none found in the houses at Halieis; possibly add this as a second site or context to excavate during a 2nd phase of the project; eventually could have a set of sites for users to choose before playing; this could be sites that vary by type or by location or by period) evaluate conclusions and suggest follow ups ("you have found so and so, but your conclusions are not valid, go back and try....")link off to related sites, or suggest reading and other material to researchrelate site to landscape, use GIS, regional economic situation, trade, topo location data (not yet itemized in the screen descriptions outlined below)ask users to evaluate changes from market town vs. farmstead; distance to water sources and effectsuse a single period site, with no different habitation levels to sort out, such as Halieis w/ Brad Ault's data (perhaps House 7 from the excavations there, with its artifacts)include ca. 20-25 objects among the findsinclude a notebook function for adding photos, drawings, and notes about objects and other finds (with free-text fields)architecture would be part of the set of finds to evaluate and determine the function and/or date ability to hire experts (hire before going to site, or pay more for them at site)ability to select from a given set of tools & equipmenttools and other aspects of the simulation will have sound effectsexcavation depth and results depend on tool chosensince this is on the 'Net, users must complete the simulation in one sitting; they will not able to save the simulation live online and return to it (we could add this in a 2nd phase) Preliminary Storyboard 
Opening splash screen
project nameproject copyright infocool image2-line description of simulation
Introduction screen
explanation of simulation goalsexplanation of simulation context (real site, real objects)links to Credits, Help, and System Specs pagesInstructions screen
detailed description of simulation "how to play" instructionsdetailed description of goals and expectations
links to screen-sensitive Help page (available from all subsequent screens)Screen01-- T&E
choose tools and equipment for the excavation (budget guidelines, images and prices of a range of items from camera, to trowel, to backhoe, to shovel, to notebook, etc.)Screen02 -- Staff
choose staff and experts for the excavation (budget guidelines, prices for hiring from a range of experts, such as metallurgist, architect, faunal specialist, dating expert, pollen/botanical person, etc.)
Screen03 -- Travel
accept the added costs of airfare, lodging, hiring local laborers, food, housing etc. for the chosen set of staff membersfinal acceptance of the full budget for the season's workscreen fades to an image showing the staff going to the site (possibly build in an extensible code so that later we can add in more sites, and have the user choose which site or which site type to excavate)
Screen04 -- Excavation
view of the unexcavated or partially excavated sitesite will have a grid imposed over it, so that users can keep track of their grid square; level of detail and size of grid (or any subgrids) still to be determinedarray of available tools and equipment with numbers and range dependent on what was purchased earlierlist of available experts to call in if necessary to evaluate a finddirtpile to go to if dry sieving is neededbar graphs will track use of funds and time, and tell how much is leftlinks to Dirtpile, Field Notebook, and Staff Tent pages
Field Notebook screen
if a camera is part of the equipment and a photo is taken of the object in the ground, then the photo will appear in the Notebook along with context and stratum datafor architecture, there will a drawing function to capture a sketch of the feature for the Notebookif an object was found in the dirtpile, then no context or assemblage information will be possibleif a tape measure is part of the equipment, then the user will be able to capture dimensions of objects or architectural features, which will be added to the Notebookall objects will automatically get an inventory number and a separate page when entered in the NotebookNotebook has a free text fields for the user to jot down notes about the object, the excavation in general, or any interim conclusionslinks to Excavation, Conclusion, and Staff Tent pages
Staff Tent screen
for any object (artifact or architectural feature) user will have the choice of bringing the object (after it's photographed and/or drawn) to the expert's tent (because experts don't go out in the sun, of course) for their opinion on various aspects of the objectusers can ask questions of the experts, who may or may not give accurate, complete, or meaningful answers, depending on how qualified they are to reply or how tired they happen to be or maybe how many times they've been asked alreadyanswers will automatically be logged in the Notebook with the proper objectwe can have a set of random, witty, pithy, or other replies set for each expert, depending on what object they are asked aboutlinks to Notebook and Excavation pages
Dirtpile screen
when artifacts are missed, usually because of choosing the wrong tool with which to dig, objects can be retrieved by going to the Dirtpileif users have purchased a sieve, then they can go to the Dirtpile and find any missed objectsobjects found in the Dirtpile will not have any context, but can still be photographed, drawn, measured, and/or brought to the Staff Tentlinks to the Excavation, Notebook, and Staff Tent pages
Conclusion screen
at any time, a user may access the Conclusions screen and type in his/her analysis of the function of the building, spaces, artifacts or whatever we deem to be the "goal" of the simulationwe can add a language parser that will look for keywords and determine whether the user has the correct answer or came closeusers may go back and forth from this page to the excavation or Notebook to add to or change their final text users may include copies of their photos or drawings from the Notebook to substantiate their conclusionsafter a Conclusion is submitted, the user will get a tabulation of their excavation results (such as, number of objects found in context, number of objects lost or broken, amount or percentage of money used, amount or percentage of time used, etc.) so they can compare their results with othersLinks to Notebook and Excavation pages
Correct answer splash screen
if the Conclusion is correct, or mostly correct, this screen will appear with congratulations, and any additional explanation we want to add about the quality of their results
Incorrect answer splash screen
if the Conclusion is substantially incorrect, this screen will permit the user to go back to the simulation, begin the simulation again, or quit
Final credits screen
the last screen will list all the credits and any final thank yous or good byes we wish to leave the users with as they leave the simulation |